well, basically i put 7 saw oscillators with each a highpass filter on them, pretty inefficient i know.
so i just changed to 21 saw oscillators (per voice) en 3 highpassfilters to control 7 oscillators each
this made it possible for a bit more grown up sound, though i got the same dsp load of 93% with 2 poly voices right now. (that's a total of 42 oscillators playing with 6 highpass filters and 2 envelopes total)
not the big challenge is to tune each oscillator perfectly right..
EDIT:
the more 'grown up' sound was barely noticed so i restarted with the same 7 oscillators, and now put some of my global filters outside of the voices in the main patch (also deleted the reverb and eq), giving me a 4 voice max with 89% dsp load.