When coding objects, the only part that I don't get is how numbers, types, values and stuff like that behave. Instead of the broad picture, let's taka an example (reading joystick from the axocontrol board):
outlet_joyy = adcvalues[0]<<15;
Then I attach a "disp/dial b" to the outlet from my object (outlet defined with type frac32.bipolar). The dial shows values from 0-64. Ok, I'd like to have it centered around 0, so first step:
outlet_joyy = (adcvalues[0]<<15) - 32;
Still goes from 0-64, what's the explanation and how to I make the outlet centered around 0?