I'm trying to build a 3-track euclidean sequencer using @JeromeB 's TESeq object, but they are glitching out on me and I can't work out why. Every few bars the sequencers will suddenly play full 16ths for a while, then reset back to whatever value they were set to before. What confuses me the most is that it starts to happen on the 3 TESeq objects individually, but ends on all 3 sequencers at the same time. This happens both when using an internal clock source and external MIDI clock. The only edits I did to the TESeq objects was to add inputs for controlling the number of hits externally.
Here's the patch:
BWO-seq3.axp (26.9 KB)
And here's a demo of it happening. No controls were touched, the three sequencers are just running free: