Reed switch patched to synth to trigger a random note


#1

I'd like to use a reed switch (on/off) on a hand-crank device patched to turn on a random notes. I'd think this could be simple, but I'm so new to Axoloti patching I don't know how to move from the book's description of using buttons to patching the on/off to start sound playback. Any suggestions?


#2

Haven't used reed switches before, but I guess connecting them should be the same as a regular switch.

This should get you started patching:

  • The rand/pink object generates random notes for the oscillator.
  • The digital in is used to trigger the envelope to let the sound of the oscillator through.


#3

Thanks for the quick response, Jan. This looks to be exactly what I was looking for. I thought it shouldn't be that difficult to implement, but often even the simplest things are beyond me. Now to figure out the wiring into the Axoloti core.


#4

It will be really random with the noise though. Works if you want really glitchy music.

This will work better if you want a bit more control over which notes are played. Notes are set on the sel fb 16 object. The rand/uniform i will pick a random note from the sel fb 16 object.


#5

Got it to work. And this approach can of course be applied to any synth sound. I've been making some crude automata, hand cranked, and have been looking for a way to install electronic sounds as cranked. Now I should be able to have a reed switch turned on by magnets in the rotor. Thanks!