I'm building a big synth to be played (notes) via din MIDI, and manipulations (cc) made by Launchcontrol XL. I can map everything fine, and I have two instances of the same subpatch in the parent to enable me to switch between mono/poly performance.
The problem I'm encountering is, even though the CPU reaches just 55% with 4 voices in one subpatch and 1 voice in the other, whenever I try to increase voices on the poly subpatch (I'd ideally like 6-note poly) the patcher disconnects because it takes too long to go live.
I've noticed the oscillators I'm using (2 of beat's 'Multiwave' in each voice) makes the CPU change by about 5% depending on what waveform I select. Could this fluctuation be causing the issue? I realise with the polyphony I want I'd be using 14 instances of the same (slightly unstable?) oscillator.
Thanks for reading - I really hope there's a fix