Hello !
I'm Loto Retina - https://on.soundcloud.com/USnH1
I'm looking for someone for helping me to build a fm/ring mod processor based on this model : Alesis Modfx Bitrman
If you're interesting please let me know !
Thank you so much
Loto Retina is looking for someone to build a stereo fm, and ring mod processor effect!
Quick answer without looking at what Bitrman really does: For ring modulation, you can just multiply one signal with the other using "math/*", or a more fancy one would be "sss/dist/RingMod". Bit reduction can be done with "sptnk/effect/bitcrusher s m", sample rate reduction I'd approximate with "sptnk/effect/sample and hold". Basically just put in the name of the effect you're looking for, there are other options as well!
Thanks for your help, to be honest for the moment idk anything about axoloti, that's why i would love to find someone who would be interesting to build this fm/ring mod fx processor. Obviously i can pay this job
It's really important, thanks for your help !
<3
I see, do you own an Axoloti Core an just need someone to make a patch, or are you looking for someone to build a whole hardware device that's close to the Bitrman?
Yes i could do my own Axoloti with the help of someone for creating this fm/ring mod patch, however the fact that i dunno anything (for the moment about this alien technology) it would be better to find someone who would like to help me !
This a live performance here, it will show you how i like to perform with sounds.
Thanks you so much.
I'm jealous of the motivated audience . I started an attempt and ended up with this rough draft:
bitrman01.axp (41.3 KB)
It looks like this:
In the top row you can find similar controls to the Bitrman. I did include all the FX of the Bitrman, but not the ability to change the audio routing - that is feasible, but would be pretty complicated and make the patch look like a mess.
On the left there's an example audio source playing a small sequence, it can be disabled and your audio inputs are patched there as well. Then there's the "bitrness" section. The effects don't sound very good as they are, but you can open each subpatch by pressing "edit" and look at what's inside. Keep in mind that almost everything can be changed - the used FX objects, the parameters that are changed by knobs, the scaling of knob turns and so on. This is just meant to provide you with something to learn from while designing your own version.
The signal then goes into a distortion object and a compressor. I made the "compress"-knob change between dry and wet, but there would of course be many other possibilities you can tinker with. I added the phasor as the last object before the output as it was the only stereo effect.
As you are new to Axoloti, I highly recommend watching the tutorials Matthew Tyas made some years ago! It may be good to start off by recreating an existing device like the Bitrman, but the Axoloti can do quite a bit more than one might think at first.
Oh thanks a lot ! it's really kind.
I was thinking instead of making a copy of the Bitrman,we can make an other version, because for me the compressor and the saturation are not really interesting in the Bitrman, because the gain goes too much loud each time when we turn the knob.
So i thought it would be better to have only the comb filter, the ring mod, the FM, the bypass and a drywet knob (there's no drywet originaly in the bitrman) and maybe to follow the design, it would be nice to have some pushbutton to select the routing of the effects, you see what i mean ?
So maybe the best that i can do is to buy an axoloti, learn a bit with the tutorial that you sent me and continue to chat on this topic
Ok I was under the impression you already owned an Axoloti, they are pretty hard to find these days. Adding a push button and dry/wet control would be no problem though.
You can solder any control elements like push buttons, switches and potentiometers directly to the GPIO pins on the Axoloti board or use an external MIDI controller (much easier). Control objects in the patch like "dials" can be MIDI mapped or replaced with external signals from the GPIO pins.
You could also go much further in general, for example
- add envelope followers that control things like comb, ringmod and FM frequencies (and more potentiometers for controlling envelope depth etc.)
- add sequencing of FX parameters synced to MIDI clock
- make the comb, ringmod and FM frequency controllable by incoming MIDI notes
- add many more effects like delays, reverb, filters, granular stuff etc.
Good luck finding an Axoloti Core!
Axoloti is practically dead. No new Axolotis, no communication from the developer, little activity on this forum. Axoloti is a wonderful system, but it’s dead.
At this point, it makes no sense to develop anything for Axoloti.
Well if you can find a board (and there appeared one for sale on the forum just now), why not use it anymore? Sure there will be no updates, but it's still one of a kind.
Hello everyone,
Sorry for my late reply, i have good news, i just get an axoloti core with the axo control. So from now i'm really op for starting seriously to build this Ring Mod/FM/Shifter fx processor
You want me to continue to talk on this forum or you prefer to start speaking by mail or MP ?
Thanks !
This is a first idea about the mapping :
Loto.
I'd also be interested in what you end up with. For starters, you'll find an object with the axocontrol's inputs under Help>Library>community>a773>axocontrol.
Hi everyone,
I started to learn about the axoloti patcher, but for the moment it seems really hard for me to patch that effect-processor...
I'm sorry
Hello,
I just made my first patch a Fm Fx Processor in order to create this multi fx processor.
Tell me what do you think about and if you want to modify it could be great.
I like especially on drums.
LOTOFMtry.axp (7.2 KB)