to clarify the question:
at the moment i am working on sequencer objects for the launchpad. monophnic seqencers or trigger sequencers are no problem because the input from the launchpad can be transformed to multiple outlets of the object (e.g. trigger outs for drums).
in the object itself it's easy to generate polyphonic MIDI messages and to send them via the hardware ports to an extern synth. But how can i use this polyphonic MIDI information to control polyphonic axoloti patches?
is it possible to treat this generated MIDI information the same way as incoming polyphonic MIDI messages?
thank you for your time and your creative solutions!