How would i best go about emulating the trigger object in Max?
i'm having a hard time getting my head around trigger/bangs and order of execution. The right/left placement already worked out at least once but for example:
i would like to take an integer and do a [t b i b] which would bang an outlet, then send the integer out the next outlet and bang a third.
Also simply storing an integer/float and being able to bang it at a later time, like the [i ] object in Max?