Hi.
I've got a recurring problem with trying to make my patch "live". I get a couple of error messages:
collect2: error: ld returned 1 exit status
shell task failed, exit value: 2
I was able to reproduce the problem with a super simple patch. It looked like this:
When I delete the 3rd reverb, it goes "live" with no problem. If I leave it in, I get the above errors.
I have been creating a much more complex FX patch with mixers, delays, etc... I have run into this problem where it seems to get to a maximum number of objects that contain audio ins and outs on them. My FX patch actually has more objects than this before it fails to go "live".
What could this be related to? Is it a limit on ins and outs or is there a problem with using multiple objects that are similar or come from a similar starting point?
Would love some help with this.
I have an Axoloti hooked up to my Apple iMac through USB.
Axoloti Firmware: 1.0.0.1
Axoloti Software: 1.0.6
Mac OSX 10.10.5
Thanks for the help.