ok, this is just an 'educated guess' , but I suspect the problem is stomp/fx is actually a subpatch (AXS) rather than an object,
and you are trying to modulate the parameters which are actually just 'put on the parent' from the real parameters inside the patch - and I suspect this is not working.
ie. I don't think you can (currently, bug?) modulate a subpatches parameters on the parent patch.
@johannes , I suspect the issue is that the parameters on the parent patch don't exist in the main parameter table... I pointed this out to you when I was doing the push controller... I suspect the mod source assumes it does?
(this is all just a guess, but its definitely a difference between an axo parameters and the parameters shown on the parent)
ALL, Id say its a 'bug' as we want AXS to behave as fully fledged objects... but please be aware it a bit tricky with the parameters exposed on the parent object. (complexity creeps in with poly patches etc)
workaround... well I don't particular like mod source anyway I think what I would do is copy the fx/chorus, and create inlets for depth/speed ... to implement either combine these inlets (best approach) OR use mod source within the subpatch where is should work.