attr_table.GAIN question


#1

hi there,hope this is the right category..
I'm working on some loopers,and since I'm more of a beginner,
I use code from the factory-objects.

I'm a bit irritated by 'attr_table.GAIN' which is used a lot in table write/read objects,
with a lot of bitshifting.
when I simply leave out these parts of the code,things seem to work just as well,
and my objects are lighter in terms of resources.

am I running into TROUBLE?


#2

Will get in trouble when referencing 8- or 16-bit tables rather than 32bit tables.
I would not expect any performance impact with 32-bit tables.


#3

super,thanks!
the loopers are designed for looping audio,
so I'm going to note that they are meant to be used with 32-bit buffers.