Sound-in demo's not working on board vs 3


#1

Hi,

Just a little notice :
I tried using the demo's for the sound-in patches on a version 3 board.
Except the Bass-fx, all others failed to start.


#2

I just tried on the V5 board and all the demo/audio-in (including looper6/circlepuller) start fine.
what error do you get in console window?


#3

Looper6 won't ever work on a v.03 board since that generation did not have sdram.
More generally, all objects with sdram in their name will compile but crash when running on a v3 board.


#5

This is what I get when I try to start 'Granular' :

/axoloti/platform_osx/gcc-arm-none-eabi-4_8-2014q3/bin/../lib/gcc/arm-none-eabi/4.8.4/../../../../arm-none-eabi/bin/ld: region `CCMSRAM' overflowed by 4296 bytes
collect2: error: ld returned 1 exit status
make: *** [all] Error 1
shell task failed, exit value: 2
Compiling patch failed!


#6

are you using the latest version from github?
try reducing the delay/write buffer size...
i can use 341ms on a V5 board, not sure if the V3 has same amount of SRAM?

(memory layout has changed over time, so different amounts of ram used for different purposes)


#7

The "granular" patch is in the "archive" folder. Those are untested!
Yes, memory has been reorganised a bit to have a little more space for firmware at the expense of less SRAM for the patch.
A V5 board has 64kB more SRAM than V3. But so far, this extra memory has not been exposed.