While playing with a complicated patch I often found myself wishing for more advanced debug tools. I'm excessively using scope and hex objects, but sometimes I really want to capture signals that are longer than 128 samples.
I found it very hard to observe the multiple control signals in my patch as their periods all are longer than 128 samples. It would be very helpful if there was a more advanced scope, which received values over USB and displayed them locally.
How are you dealing with complicated control signals while developing?