Hello,
I need some help. I've copied some existing patches from the library to create a looping, slicing, tap tempo sampler with adjustable loop length.
It records audio rather than a sample player.
So it sounds kinda cool, what's my problem?
the loop length "size" is dependent on the total length of the loop. Any idea how I can get tiny sizes with bigger loops?
whilst the random slice position is ok, i'd much prefer a button the select slices as audio runs. ie if i have a 8 sec loop, pressing a slice every second would give me 8 slices. therefore, i'd like to access these slices with a dial controller with a "64/n slices" relationship. 0-8 would play the first slice, 9-16 the second slice and so on.... basically make the thing a standalone FX rather than relying on the sequencer and reliant on the laptop
back the random position slice... if a random value is rather large it doesn't play a sound. can you link this to the counter size of the loop? ie the max random value will marry up with the total loop length so i don't get dead spots?
Slice.axp (13.7 KB)