Hardware menu with rotary encoder and ‘apply’ to ‘join’ patches?


#1

This may be covered already and if so, apologies.
I just had this crazy idea of scrolling thru a display of pre-built patches, selecting say a drum patch, hitting the ‘apply’ button, scrolling to a synth patch, ‘apply’, etc. I still haven’t coded in axoloti to make objects but have some programming experience. Is this even possible?


#2

if i understand you correctly... then the answer is no :wink:

what i essentially read as your question is can you dynamically patch on the axoloti... say without a computer.

the reason this is not possible, is because axoloti has precompiled patches, which are compiler on your host computer , it has no compiler (its not powerful enough to compile)

it also only has the ability (currently) to load complete compiled patches (thats how patch banks work)

one way this could kind of work, is if you had patch 'parts' precompiled , and some how overlaid and connected this... but this would require quite a bit of firmware work- this has been discussed before ... I think probably under the topic of 'dynamic patching' (or something similar)

anyway, so simple answer is no....

(of course , you can 'cheat' by compiling lots of things into one patch , and just disabling them and possibly having mux's to switch routing... but that only works to a limited code size)


#3

Thank you for your informative reply Mark... this was something that just happened to come into my thoughts. I will investigate the dynamic patching threads further. Time for another axo! Or two... :smile: