Axoloti TEST release 1.0.8


#129

I see. Were you able to confirm it's a bug, just out of interest?

I'm a newb when it comes to using the Patcher, but I think my patch should work, conceptually, at least. The fact it Does work, with a different oscillator object suggests Bug pretty strongly to me.

a|x


#130

By looking a little bit more into it, axoloti changed The names of The objects. Actually i didnt use The : sign, i used the / sign. But axoloti changed The : to /. But Will avoid using Those special characters at all. Just letters & numbers?


#131

I'd avoid both.

The forward-slash '/' character is the path delimiter on UNIX-based systems (including OS X). It can't be used in OS X filenames, but I guess the system replaces them with ':' characters, behind the schenes, while displaying the original forward slash you typed in Finder (but not in other apps like the Axoloti patcher).

a|x


#132

the substituting rule for : / is SLASH, as axoloti substitutes with words, e.g. * becomes STAR.
anyway, I just pushed a change for 1.0.9 that means : becomes COLON.

but yeah best avoid special characters, as there are quite a few that could cause issues.

in 1.0.9 when you use 'add to library' it shows you the filename that is going to be used, so if its still has odd characters, best not to use it ... and if its a useful one, let us know and we can ensure its gets substituted.


#133

Well, me an Axoloti object editor have never been friends. Never worked for me. I make som changes and changes are gone when I close the editor.....I am probably doing something wrong..... So I am still doing custom objects in Text Wrangler and name them there cause that worked everytime. But if it works in new version i will definatly give it a go :smile:


#134

I noticed a little error into the subpatch object dist/hardclip.axs: it does not work, since the +c_2 object inside should be s-rate when instead is k-rate.


#135

@thetechnobear

So, today I had time to change the names of the objects in Finder in OSX. Do I have to change the name of the objects in textwrangler also(the name that is shown in the editor)? Or is it enough to just change the name in Finder?

I dont have any Windows machine so cant really test if they would work on Windows now.

What do you say? :smile:


#136

sure, any is fine as long as you stick to numbers/letter for the filename (as factory objects do)
really the filename is not that important, as users don't see it, only the object name which can have other characters.


#137

just a small question :
Is anyone having problemes with the dist/hardclip object in version 1.0.8? Mine seems to emit no sound, so neither does the stomp/distortion subpatch. I don't know if it's this version or before, I was just wondering before going back to 1.0.6 and testing it out


#138

I remember seing someone mention it here somewhere taht they had problems with one of the distortion drive objects.


#139

Also does the Keyboard work in 1.0.8? I load the 11_subtractive_simple.axp and call the Keyboard but it shows the greyed keys. Can't play anything. :confused:


#140

Yes, the keyboard works on my setup (1.0.8 on windows10)


#141

Thanks, I am on linux.


#142

2 posts were merged into an existing topic: Nord Stage 2 midi not working


#143

It does emit no sound because of a k-rate math/+ object put in place of a s-rate object.


#144

@mtyas @Sputnki , sync libraries , and check again :wink:


#145

For the record, this seems to be a known problem:


#146

Ive seen a recent check in, in the dev branch, that seems to be related - not had a chance to test it.


#147

Please upgrade to 1.0.9, 1.0.8 is no longer supported

https://sebiik.github.io/community.axoloti.com.backup/t/axoloti-test-release-1-0-9/

#148